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The future of the European mobile game ecosystem

27. Februar 2014

Auszug aus der Broschüre:

The Mobile Game Arch project

The penetration of mobile telephony had reached 95% by the end of 2010 in Europe and approximately 80% globally. Consequently, mobile content has emerged as the lead medium of communication. However, for the European mobile content industry, the lack of mobile standards (e.g. for mobile Application Programming Interfaces (API’s)) is becoming one of the main factors hindering growth. At the same time, Europe is losing       ground to non-European mobile technology manufacturers and mobile content developers.
The Mobile Game Arch project supports European actors from both the content and technology sides of the mobile games industry to join forces in tackling this barrier to growth. By making significant contributions to global standards, the project intends to create a base for a new generation of mobile games technology that will allow European content to flourish globally and to narrow the digital gap in Europe. The Mobile Game Arch project attempts to reinforce the position of the small and medium sized enterprises (SMEs) working in the European ICT and digital media industry and to increase the accessibility of digital media/service platforms’ aggregators.

 

Die vollständige Broschüre kann heruntergeladen werden.

The complete brochure can be downloaded.

MGAfinalbrochure

 

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